Het
volgende is een lijst van Call of Duty 2
rcon/server commands, heb je vragen of server
commands die niet werken? Je kan altijd
je vraag stellen op
ons
forum!
| Map Name |
DM |
TDM |
SD |
CTF |
HQ |
| mp_breakout |
X |
X |
X |
X |
X |
| mp_brecourt |
X |
X |
X |
X |
X |
| mp_burgundy |
X |
X |
X |
X |
X |
| mp_carentan |
X |
X |
X |
X |
X |
| mp_dawnville |
X |
X |
X |
X |
X |
| mp_decoy |
X |
X |
X |
X |
X |
| mp_downtown |
X |
X |
X |
X |
X |
| mp_farmhouse |
X |
X |
X |
X |
X |
| mp_leningrad |
X |
X |
X |
X |
X |
| mp_matmata |
X |
X |
X |
X |
X |
| mp_railyard |
X |
X |
X |
X |
X |
| mp_toujane |
X |
X |
X |
X |
X |
| mp_trainstation |
X |
X |
X |
X |
X |
Voorbeeld Maplijst
(voor rotatie in je server)
sv_MapRotation "gametype ctf map mp_breakout
gametype hq map mp_brecourt gametype tdm
map mp_burgundy gametype ctf map mp_carentan
gametype hq map mp_dawnville gametype
tdm map mp_decoy gametype ctf map mp_downtown
gametype hq map mp_farmhouse gametype
tdm map mp_leningrad gametype ctf map
mp_matmata gametype hq map mp_railyard
gametype tdm map mp_toujane gametype ctf
map mp_trainstation"
Console Commands
Wees ervan bewust dat een / (Forward
Slash) IS noodzakelijk voor het gebruik
van de in-game-console. Wees erg voorzichtig
met het invoeren van jouw rcon login informatie.
/rcon login [RCONPASSWORD]
Login in de remote rcon. (Je moet eerst
ingelogd zijn om de volgende rcon commands
te gebruiken.)
/rcon serverinfo
Laat de huidige server settings zien.
/rcon systeminfo
Laat huidige Systeem Informatie zien.
/rcon status
Weergeeft informatie van alle spelers
die aanwezig zijn in de server.
/rcon exec [FILENAME]
Executes a Server Config File (located
in your server's main directory)
/rcon writeconfig [FILENAME]
Saves a Server Config File
/rcon say
Post een console bericht naar alle spelers.
Map Commands
/rcon map mapname
Laadt de map gespecificeerd met de mapnaam.
(Voorbeeld: /rcon map mp_breakout )
/rcon map_rotate
Laadt de volgende map in de rotatie die
is ingevoerd is in sv_maprotation.
/rcon map_restart
Herlaadt de map.
/rcon fast_restart
Herstart de map.
Kick/Ban Commands
/rcon kick [NAME]
Kickt een speler met de naam van de server.
(Moet inclusief de kleur codes)
/rcon kick all
Kickt alle spelers van de server.
/rcon onlykick [NAME]
Kickt een speler met de naam van de server.
(Geen kleurcodes bij nodig)
/rcon onlykick all
Kickt alle spelers van de server.
/rcon clientkick [ID]
Kickt een speler met het "client id" van
de server.
/rcon banUser [NAME]
Bant een gebruiker met hun "ingame" naam.
Schrijft de gebruikers GUID naar ban.txt
/rcon banClient [ID]
Bant een gebruiker met hun "client" nummer.
Schrijft de gebruikers GUID naar ban.txt
/rcon tempBanUser [NAME]
Kickt en bant tijdelijk de speler met
de naam van de server.
/rcon tempBanClient [ID]
Kickt en bant tijdelijk de speler met
zijn "client" nummer van de server.
/rcon unbanuser [NAME]
Unbant elke speler gebant door [name].
Als je wilt dat maar een bepaalde speler
unbant word wiens naam meer dan een keer
voorkomt, zul je handmatig ban.txt moeten
wijzigen.
| General Server |
Default |
Description |
| dedicated |
0 |
| 0 |
Listen
Server |
| 1 |
Dedicated
LAN server |
| 2 |
Dedicated Internet Server |
|
| developer |
0 |
Use "developer
1" (only) if checking for script
errors in new script code (eg. of
your own mod) |
| sv_maprotation |
|
| set
a gametype: |
"gametype
dm" |
| set
a map: |
"map
mp_brecourt" |
| together:
|
"gametype
dm map mp_brecourt"
or "gametype dm map mp_brecourt
map mp_toujane gametype
tdm map mp_carentan" |
|
| sv_pure |
1 |
| 0 |
no
checks |
| 1 |
checks
for modified files |
|
| sv_hostname |
CoD2Host |
Name of
host |
| g_banIPs |
|
Ban selected
Ip's from joining your server -
i.e. "127.0.0.1, 127.0.0.1" (I think) |
| g_password |
|
Password
to join game |
| sv_privatePassword |
|
Private
Slot Password |
| rcon_Password |
|
Remote console
password |
| g_logsync |
0 |
0 - buffered
writes
1 - write immediately |
| g_log |
games_mp.log |
name of
game log file (not console log) |
| scr_motd |
|
Message
of the day (Does not work with stock
CoD2) |
| g_gametype |
dm |
gametype:
ctf, dm, hq, sd, tdm |
| net_ip |
|
IP to listen
on for multihomed servers |
| net_port |
28960 |
port to
listen on |
| sv_maxclients |
|
Max number
of players |
| sv_privateClients |
|
Number of
Private Player slots (Takes away
from maxclients) |
| sv_maxRate |
|
Server Packet
Rate |
| sv_kickBanTime |
300 |
Temporary
ban duration in seconds |
| sv_disableClientConsole |
0 |
Disable
the clients Console |
| sv_minping |
0 |
Minimum
allowable Ping 0 = disabled |
| sv_maxping |
0 |
Maximum
Allowable Ping 0 = disabled |
| sv_reconnectlimit |
3 |
Limits how
long a player must wait to reconnect
to a server |
| sv_voice |
0 |
Voice |
| sv_voicequality |
1 |
Voice Quality
- Range 0-9 |
| sv_allowdownload |
1 |
Allow Downloads
of Mods & Maps |
| sv_allowedClan1 |
|
Unknown
at this time |
| sv_allowedClan2 |
|
Unknown
at this time |
| scr_spectatefree |
|
Allows or
Disallows free spectating |
| scr_spectateenemy |
|
Allows or
Disallows enemy spectating |
| General
Game |
Default |
Description |
| scr_allow_bar
|
1 |
0 - disable
weapon
1 - enable weapon |
| scr_allow_bren
|
1 |
| scr_allow_enfield
|
1 |
| scr_allow_enfieldsniper
|
1 |
| scr_allow_g43
|
0 |
| scr_allow_greasegun
|
0 |
| scr_allow_kar98k
|
1 |
| scr_allow_kar98ksniper
|
1 |
| scr_allow_m1carbine
|
1 |
| scr_allow_m1garand
|
1 |
| scr_allow_mp40
|
1 |
| scr_allow_mp44
|
1 |
| scr_allow_nagant
|
1 |
| scr_allow_nagantsniper
|
1 |
| scr_allow_pps42
|
1 |
| scr_allow_ppsh
|
1 |
| scr_allow_shotgun
|
1 |
| scr_allow_springfield
|
1 |
| scr_allow_sten
|
1 |
| scr_allow_svt40
|
1 |
| scr_allow_thompson |
1 |
| scr_allow_fraggrenades |
1 |
| scr_allow_smokegrenades |
1 |
| g_allowvote |
1 |
Allow call
voting, need to set both to 0 |
| scr_drawfriend |
0 |
Draws a
team icon over teammates |
| scr_forcerespawn |
0 |
Force respawning - DM & TDM |
| scr_friendlyfire |
0 |
0 - off
1 - on
2 - reflect damage
3 - share damage |
| scr_killcam |
1 |
0 - off
1 - on |
| scr_spectatefree |
1 |
0 - off
1 - on |
| scr_spectateenemy |
1 |
0 - off
1 - on |
| scr_teambalance |
0 |
0 - off
X > 0 - Balances teams within
X number of players |
| Capture the Flag |
Default |
Description |
| scr_ctf_scorelimit |
5 |
Map score
limit |
| scr_ctf_timelimit |
30 |
Map time
limit, in minutes - 0 to 1440 |
| Deathmatch |
Default |
Description |
| scr_dm_scorelimit |
50 |
Map score
limit |
| scr_dm_timelimit |
30 |
Map time
limit, in minutes - 0 to 1440 |
| Search
and Destroy |
Default |
Description |
| scr_sd_bombtimer |
60 |
Time until
the bomb explodes once planted,
in seconds |
| scr_sd_graceperiod |
15 |
Time at
round start where spawning and weapon
choosing is still allowed, 0 - 60
seconds |
| scr_sd_roundlength |
4 |
round length,
in minutes |
| scr_sd_roundlimit |
0 |
Max Number
of round wins per map |
| scr_sd_scorelimit |
10 |
Map score
limit |
| scr_sd_timelimit |
0 |
Map time
limit, in minutes - 0 to 1440 |
| Team
Deathmatch |
Default |
Description |
| scr_tdm_scorelimit |
100 |
Map score
limit |
| scr_tdm_timelimit |
30 |
Map time
limit, in minutes - 0 to 1440 |
| Headquarters |
Default |
Description |
| scr_hq_scorelimit |
450 |
Map score limit |
| scr_hq_timelimit |
30 |
Map time
limit, in minutes - 0 to 1440 |